Achievements Guide
Community reference list for Early Access. Names and unlock steps may change with patches; always check in-game. Use this table as a spark ignites guide supplement while tracking your own save files—achievement strings sometimes rename between builds.
| Name | Description | Guide tip |
|---|---|---|
| Pilgrim's First Step | Complete the prologue chapter | Follow the main quest until you receive your first Star God's Blessing tutorial encounter. |
| Forest Trial | Clear the first major exploration beat in chapter one | Map every fork, open chests, and finish the zone boss with Ash on the front row. |
| Blessing Initiate | Use Star God's Blessing in combat for the first time | Save Blessing for a wave with multiple enemies to see the full party buff value. |
| Guardian Down | Defeat the first boss encounter | Stack fire synergy, keep Clover healing, and maintain Blessing uptime. |
| Speed Runner | Win a battle before the enemy gets a second round | Prioritize speed gear and opening debuffs; use turn order to burst a single target. |
| Iron Wall | Mitigate heavy damage with front-row positioning | Place Ash forward, guard or defend on telegraphed hits, heal after spikes. |
| Field Medic | Heal a party member from critical HP to full in one fight | Clover-focused loadout; manage MP across waves. |
| Lore Seeker | Read all shrine notes in the early pilgrimage route | Interact with every glowing object before leaving each map. |
| Trust Builder | Raise companion rapport through story choices | Pick dialogue that supports Clover during camp scenes. |
| Collector | Obtain a full set of tier-one gear for both leads | Buy from the first vendor, craft if available, and loot optional chests. |
| Tactician | Win using only basic attacks and Blessing (challenge-style) | Optional self-rule on a low-level encounter to learn turn economy. |
| No Casualties | Finish a boss fight with no KOs | Overheal before phase transitions; save MP items. |
| Cartographer | Reveal an entire early-game region map | Walk perimeter tiles; some fog clears on story flags. |
| Side Path | Complete an optional encounter before the chapter gate | Backtrack after gaining the movement skill if the route opens. |
| Early Access Supporter | Play during Steam Early Access window | Wishlist updates from Ignicorvus Studios for roadmap changes. |
| Ending Scout | View any ending credits once | Follow the story guide for branch flags; save before point-of-no-return if the game offers one. |
Hunting strategy
Chip away at achievements between story beats so you never need a painful mop-up session. Combat feats pair naturally with combat practice; collection feats pair with exploration habits.
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